Just a note: Due to the flexible nature of this format, new players are always welcome. Feel free to contact me if you want to join in.
The Party: (organized by Players)
- Darcy Quick:
- Lyra (A young half-elven psionicist with an overbearing mother).
- Paul King:
- Hrud (A barbarian who has trouble communicating with the others).
- Alan Knightly:
- Gendry (A minotaur pirate...stabbed in the back by an NPC "ally").
- Frantiska (An elven paladin...run over by a wagon).
- Yamtwit Cheeseater (A goblin priest and purveyor of magical dairy products).
- Sheryl:
- Donovan (A former herald for the local government, the party's organizer and father-figure).
- Sister Winona (A rather lax priestess of Tyr, the god of justice).
- Roger Brasslett:
- Bo (A dwarf who we don't know much about yet).
- Mike Pruett:
- Shaddup (Annoying gnomish craftsman...currently on hiatus).
- Doug Noel:
- Amara (A somewhat sinister little girl with a magical doll).
- NPCs:
- Sister Rye (Winona's halfling "apprentice").
- Teldicia (A mysterious "elven" woman with unusual powers).
- Brother Rant (Another priest of Tyr and former international spy).
The Story So Far:
- Chapter 1: Arriving in New Phlan
- Day 1:
- Day 2:
- The ship lands in New Phlan.
- The party meets Amara's uncle for lunch.
- The party get their official "license" to be adventurers. (Woo politics and mundanity).
- The party heads into the Slums and gets in their first fight or two.
- The party faces off against a (small) acid-spitting dragon.
- The party finds a gate to the Nine Hells and Gendry gets killed.
- Lyra teleports back to town and meets Sister Winona,
- Donovan faces off against some kobolds and meets Frantiska and Hrud.
- The party reunites, deals with more paperwork, and Shaddup leaves the party.
- And everyone finally gets some sleep.
- Chapter 2: Handle with Care
- Day 3:
- The first "adventure" gets underway with the rescue of a girl in the Slums.
- The party goes shopping and stocks up on supplies for the road.
- The party meets Amara's father.
- The party unloads their unconscious rescuee and finally get on the road.
- The party does a drive-by of a creepy cemetery.
- The party investigates an old tower, fight some fish monsters, and find a lot of treasure.
- The party makes camp for the night and are scared witless by some undead.
- Day 4:
- The party fights about privacy rights.
- Lyra teleports back to town to do more shopping and Winona joins the party.
- Frantiska gets run over by a wagon and we meet Yamtwit.
- The party rescues Bo from some orcs and wake up covered with leeches.
- Day 5:
- Chapter 3: An Old Woman in Melvaunt
Now some statistics, mostly for my own benefit:
- First game post: 08/06/2013 (corrected from previous post)
- Runtime to date: 48 weeks
- In-game time elapsed: 5 days
- Total posts to date: 2289
- Average posts per week: 47.4
- Total Words: 129,610
- Combat Encounters: 10
- % Combat Encounters Involving Orcs: 40%
- Average combat duration: 3 rounds or 25 posts
- Average Party Level: Still 1st level
Fighting over privacy rights regarding telepathy was the best part.
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