Recently I've been experimenting with expanding the Gourmand class I created for Pathfinder with a number of Archtypes. Here is the fifth, there shall be more to follow...
This one borrows heavily from one of the very few cannibalism-specific archetypes published by Paizo the Gingerbread Witch from the Pathfinder Roleplaying Game: Horror Adventures supplement. It also plays a bit on the idea of Mellification (or Honey-Mummies) which I have mentioned on this blog before.
An Archetype of the Gourmand class.
These lovers of sweets are also tempters, seducing or tricking others into joining them in their sugar-laced cannibalism, either as fellow partakers or perhaps as the main course.
Consume: In order to use his Consume ability, the confectioner must render the components of the creature’s body (grinding the bones to mix with flour, rendering the fat for shortening, etc) and bake them into a sweet treat of some kind. This is much more labor intensive than a typical Gourmand, taking 2d4 hours (instead of the usual 1 hour), and requires access to a ready supply of sugar, honey, or other sweeteners. A Confectioner does not gain creature loresight from consuming a foe.
This modifies the Consume ability.
Cauldron Cook (Ex): At 2nd-level, a confectioner gains the Cauldron and Child-Scent witch hexes. These function as a witch of the gourmand’s level. For the purpose of brewing potions, the Confectioner is treated as if he knew all 1st-level spells from the Witch spell list. At 8th-level this expands to include all 2nd-level spells from the Witch spell list, and at 14th-level this expands to include all 3rd-level witch spells. When brewing potions with his cauldron, he can create small candies, pastries, or similar edible items identical in effect and application to normal potions. At 11th level, he gains the Cook People hex.
Tricky Treats (Sp): At 5th level, a confectioner learns a unique ability that lets him create a piece of candy or a similar sweet as a full-round action. If eaten by the confectioner or a single creature she designates when she creates it, the sweet functions as either a single Goodberry or a Polypurpose Panacea (as determined at creation).
Anyone else that eats the sweet becomes nauseated (Fort DC 10 + 1/2 the gourmand’s level + the gourmand’s Charisma modifier negates); a creature nauseated by the sweet can attempt a new saving throw each round at the end of its turn to end this effect.
A confectioner can create a number of sweets each day equal to his Charisma modifier + his level. These sweets retain their potency for 24 hours and then turn to crumbs.
Horrible Hunger (Sp): At 17th level, a confectioner can affect a target as if she had cast Feast of Ashes on it (Fort DC 10 + 1/2 the gourmand’s level + the gourmand’s Charisma modifier negates). This hunger is so intense that any creature can offer the target food as a standard action and the target is compelled to eat it, as if the creature offering it had cast Beguiling Gift (DC as above). The Confectioner can use this ability a number of times per day equal to his Charisma modifier (minimum 1/day).
Cauldron Cook, Tricky Treats, and Horrible Hunger replace all instances of the Acquire Skill ability.
Mellify Corpse (Sp): Starting at 6th level, a confectioner can transform a corpse into an undead creature as per the spell Animate Dead by bathing the corpse in raw honey. This ability can be used at-will, with a casting time of 1 hour, and requires 250 gp (10 gallons) of honey per hit die of the undead to be created as a material component. Starting at 12th level, this ability functions as per the spell Create Undead.
At any time, the Confectioner may choose to feed on one of his Mellified Corpses. Each successful bite attack the Confectioner makes against a Mellified Corpse benefits him as per the Cook People hex. The first time the Confectioner feeds on one of his Mellified Corpses, he relinquishes control of that undead creature and it immediately becomes hostile (after the first successful bite attack against it).
This replaces the Acquire Feat abilities gained at 6th and 12th levels.
This one borrows heavily from one of the very few cannibalism-specific archetypes published by Paizo the Gingerbread Witch from the Pathfinder Roleplaying Game: Horror Adventures supplement. It also plays a bit on the idea of Mellification (or Honey-Mummies) which I have mentioned on this blog before.
An Archetype of the Gourmand class.
These lovers of sweets are also tempters, seducing or tricking others into joining them in their sugar-laced cannibalism, either as fellow partakers or perhaps as the main course.
Consume: In order to use his Consume ability, the confectioner must render the components of the creature’s body (grinding the bones to mix with flour, rendering the fat for shortening, etc) and bake them into a sweet treat of some kind. This is much more labor intensive than a typical Gourmand, taking 2d4 hours (instead of the usual 1 hour), and requires access to a ready supply of sugar, honey, or other sweeteners. A Confectioner does not gain creature loresight from consuming a foe.
This modifies the Consume ability.
Cauldron Cook (Ex): At 2nd-level, a confectioner gains the Cauldron and Child-Scent witch hexes. These function as a witch of the gourmand’s level. For the purpose of brewing potions, the Confectioner is treated as if he knew all 1st-level spells from the Witch spell list. At 8th-level this expands to include all 2nd-level spells from the Witch spell list, and at 14th-level this expands to include all 3rd-level witch spells. When brewing potions with his cauldron, he can create small candies, pastries, or similar edible items identical in effect and application to normal potions. At 11th level, he gains the Cook People hex.
Tricky Treats (Sp): At 5th level, a confectioner learns a unique ability that lets him create a piece of candy or a similar sweet as a full-round action. If eaten by the confectioner or a single creature she designates when she creates it, the sweet functions as either a single Goodberry or a Polypurpose Panacea (as determined at creation).
Anyone else that eats the sweet becomes nauseated (Fort DC 10 + 1/2 the gourmand’s level + the gourmand’s Charisma modifier negates); a creature nauseated by the sweet can attempt a new saving throw each round at the end of its turn to end this effect.
A confectioner can create a number of sweets each day equal to his Charisma modifier + his level. These sweets retain their potency for 24 hours and then turn to crumbs.
Horrible Hunger (Sp): At 17th level, a confectioner can affect a target as if she had cast Feast of Ashes on it (Fort DC 10 + 1/2 the gourmand’s level + the gourmand’s Charisma modifier negates). This hunger is so intense that any creature can offer the target food as a standard action and the target is compelled to eat it, as if the creature offering it had cast Beguiling Gift (DC as above). The Confectioner can use this ability a number of times per day equal to his Charisma modifier (minimum 1/day).
Cauldron Cook, Tricky Treats, and Horrible Hunger replace all instances of the Acquire Skill ability.
Mellify Corpse (Sp): Starting at 6th level, a confectioner can transform a corpse into an undead creature as per the spell Animate Dead by bathing the corpse in raw honey. This ability can be used at-will, with a casting time of 1 hour, and requires 250 gp (10 gallons) of honey per hit die of the undead to be created as a material component. Starting at 12th level, this ability functions as per the spell Create Undead.
At any time, the Confectioner may choose to feed on one of his Mellified Corpses. Each successful bite attack the Confectioner makes against a Mellified Corpse benefits him as per the Cook People hex. The first time the Confectioner feeds on one of his Mellified Corpses, he relinquishes control of that undead creature and it immediately becomes hostile (after the first successful bite attack against it).
This replaces the Acquire Feat abilities gained at 6th and 12th levels.
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